@aayanisms
Aayan B
@aayanisms · 4:32

Toy Guns & Real Roses

article image placeholderUploaded by @GBX
My question is, are we normalizing violence for kids, making it sound more fun and entertainment? Because if you look all around you, there are kids who are emulating themselves as fighters and soldiers, as top line, cold blooded killers. There are games which promote violence

Tom & Jerry’s violent childhood - # #nonviolence, #peace

@FryedOreo
Dewuan .
@FryedOreo · 4:52
And these, I feel, are really the problems, is that these games reflect societies once society's realities. So my experience growing up in an urban environment, gunshots was not just something that occurred in a video game. It was real. My brother was a gangbanger selling drugs. That was real. And he didn't play no video games. So the video games and the toys, as a parent, it is my job to be that apparent, just like my mom was for me
@SeekingPlumb

@GBX

But I think that as a society or we're making things more difficult for ourselves in raising children with respect to technology, there's more incorporation of AR and then VR. And if children are interacting with games or other humans in this way, then they're creating muscle memory as well, right? Creating patterns and repeating them. So we're blurring the lines even more. So to try to specify, clarify that there is real world and virtual or real world in fiction, that is
@Swell
Swell Team
@Swell · 0:15

Welcome to Swell!

@DBPardes
Deborah Pardes
@DBPardes · 2:04
Even sometimes you see that. I think it was Spartan 3000 where the camera like when someone got sliced or something, the blood would splash onto the camera lens for some effect. I think the anecdote to all this is the antidote to all of this is connection and love and the ability to not need to even engage in this space as a player. And I'm going to definitely get pushback from this because I know how fun it is to play these games
@Luchianna
Eluchianna Olive
@Luchianna · 4:57
I didn't allow them to get so caught up in the anime. Animated. I think animated world didn't allow their mind to be shaped by the violence that they see on television or in the world. Let's face the news, have violence all the time, and you're asking a kid to rationalize what they see. I believe some kids do not really understand that the difference between reality and what they see. Reality TV
@aayanisms
Aayan B
@aayanisms · 3:19

@FryedOreo

I wish I could respond with the same verb passion and energy that you presented your point of view, but I really appreciate your thoughts and comments on that. And I agree that as parents, it's incumbent upon us to teach the children what is real and what is fake, what is make believe, and keep distancing them from the make believe and root them in reality. The flip side of the story is as we grow up, we don't also want to rob them of memories
@aayanisms
Aayan B
@aayanisms · 2:50

@SeekingPlumb

But in general, the average society is little more informed than what they were before. And the change is slow, but it is spreading across a lot more people than it ever did. And that I totally credit social media platforms for. Hopefully the society is going through turbulence phase now. Hopefully we will emerge out of this turbulence and be in a much more stable and peaceful and happier situation than what we are globally at this point in time
@aayanisms
Aayan B
@aayanisms · 4:14

@DBPardes

Oh, absolutely. Violence is made to look glamorous and attractive, and we rave about the heroism behind it and how great the victory of good is over evil. Whereas in reality, we realize most of it is in the grave. There is no absolute good and absolute evil. And this definition itself sometimes is contested and changed, because if there is mass adoption of something wrong, then does that become right?
@aayanisms
Aayan B
@aayanisms · 2:44

@Luchianna

The way I see this change will not be gradual. If at all this change happens, this definition of the gratification from violence or the entertainment value associated with violence, the way it will change is not gradually. There has to be a big impact somewhere. Which kind of shakes people up and says. Oh. I was thinking the wrong way all this while. Almost gives me the Matrix analogy
@FryedOreo
Dewuan .
@FryedOreo · 4:37

@GBX

And I think good parenting will kind of iron a lot of that stuff out, and it could be good suggestions to offer other, like you said, other things into the foray of a child's imagination and discovery of their world, their inner world. But I think video games get a bad rap. I think it's unfair the amount of disrespect video games get because they're only the result of the violence. They aren't the cause of the violence
@aayanisms
Aayan B
@aayanisms · 1:09
Thank you for your thoughts. And I couldn't be more violence existed before people could define the word violence, I guess. And likewise, video games do get a bad rap right across the board, as do violent movies, as do many other things which depict violence. I guess you touched upon the point, quite correctly, that it is for us to teach the children what is real and what is fake. It's not the problem of the video game per se
@Her_Sisu
J.L. Beasley
@Her_Sisu · 4:51
It created this dynamic where I don't like playing the games at home with mom because they're boring kids games. I have the fun games at my father's, and there was a game called it's the one where they, like, steal the cars and they rob people and their sex in it as well. I'm drawing a blank. But anyway, he was playing that game earlier than I wanted him to, and I said, you know what?
@Binati_Sheth
Binati Sheth
@Binati_Sheth · 5:00

@GBX My counter is what children and teens take away from this :)

So, yes, I think violence these shows don't help the violence thing, but I think violence is pretty existent in society anyway. This is just semantics
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